#include <ApiGraphics/Image2D.h>
Inheritance diagram for AbstractImage2D:
It uses the same system of coordinates as OpenGL :
i
denotes the abscissa from left to right in the interval [0,width()-1]j
denotes the ordinate from bottom to top in the interval [0, height()-1]So the origin (0,0) is at the leftmost bottommost corner of the image.
QImage
(origin at the leftmost topmost corner)