AbstractImage3D(int w=0, int h=0, int d=0) (defined in AbstractImage3D) | AbstractImage3D | [inline] |
CLAMP_TO_BORDER enum value (defined in AbstractImage3D) | AbstractImage3D | |
CLAMP_TO_EDGE enum value (defined in AbstractImage3D) | AbstractImage3D | |
contains(int i, int j, int k) const (defined in AbstractImage3D) | AbstractImage3D | [inline] |
contains(float x, float y, float z) const (defined in AbstractImage3D) | AbstractImage3D | [inline] |
d (defined in AbstractImage3D) | AbstractImage3D | [protected] |
defaultTexFormat() const =0 (defined in AbstractImage3D) | AbstractImage3D | [pure virtual] |
depth() const (defined in AbstractImage3D) | AbstractImage3D | [inline] |
destroy()=0 (defined in AbstractImage3D) | AbstractImage3D | [pure virtual] |
h (defined in AbstractImage3D) | AbstractImage3D | [protected] |
height() const (defined in AbstractImage3D) | AbstractImage3D | [inline] |
loaded() const =0 (defined in AbstractImage3D) | AbstractImage3D | [pure virtual] |
loadTexture3D(GLint texFormat, GLenum target=GL_TEXTURE_3D) const =0 (defined in AbstractImage3D) | AbstractImage3D | [pure virtual] |
loadToGPU(GLint texFormat) const (defined in AbstractImage3D) | AbstractImage3D | [inline, virtual] |
MIRRORED_REPEAT enum value (defined in AbstractImage3D) | AbstractImage3D | |
REPEAT enum value (defined in AbstractImage3D) | AbstractImage3D | |
textureMode() const (defined in AbstractImage3D) | AbstractImage3D | [inline, virtual] |
w (defined in AbstractImage3D) | AbstractImage3D | [protected] |
width() const (defined in AbstractImage3D) | AbstractImage3D | [inline] |
WrapMode enum name (defined in AbstractImage3D) | AbstractImage3D | |
~AbstractImage3D() (defined in AbstractImage3D) | AbstractImage3D | [inline, virtual] |
~TextureData() (defined in TextureData) | TextureData | [inline, virtual] |